Virtual Labs • Physics Interactive Suite

Physics Interactive Lab

Explore Geometrical Ray Optics and Wave Mechanics in real time. Manipulate lenses, mirrors, and animated sinusoidal wave harmonics with live mathematical derivations.

Virtual Physics Laboratory

Physics Interactive Lab

Switch between Ray Optics and Wave Mechanics simulators with verified real-time physics.

-70-60-50-40-30-20-1010203040506070Principal AxisOF₁F₂2F₁2F₂u = -30.0 cmv = +30.0 cmImage (Real)Object (hₒ=6cm)
Drag blue arrow horizontally to move object; drag top arrowhead to adjust height.
Object Distance (|u|)
cm
3 cm20 cm40 cm58 cm
Focal Length (|f|)
cm
8 cm15 cm22 cm30 cm
Object Height (hₒ)
cm
2 cm6 cm10 cm16 cm
Display & Annotation Overlays

Live Optical Measurements & Image Properties

Cartesian Sign Convention: Distances in incident direction (right) are positive (+), left are negative (-).

Real ImageInvertedSame Size (1:1)
Object Dist (u)
-30.0 cm
In front (-x)
Image Dist (v)
+30.0 cm
Right side (+x)
Focal Length (f)
+15.0 cm
Converging (Lens) / Div (Mir)
Object Height (hₒ)
+6.0 cm
Upright (+y)
Image Height (hᵢ)
-6.0 cm
Inverted (-y)
Magnification (m)
-1.00×
Real & Inverted
Ray Optics Physical Region & Real-World Application

Object is exactly at 2F (30 cm). The image formed is real, inverted, and the exact same size as the object, located at 2F on the opposite side (magnification m = -1.0). (Used in photocopiers).

Mathematical Derivation & Step-by-Step Substitution

Thin Lens Formula: Connecting the visual ray diagram with the exact formula

Governing Law:Thin Lens Formula
\frac{1}{f} = \frac{1}{v} - \frac{1}{u}
Step-by-Step Numerical Substitution:
1Focal length: f = 15.0 cm
2Object distance: u = -30.0 cm
3Lens formula: 1/f = 1/v - 1/u ⟹ 1/v = 1/f + 1/u
41/v = 1/(15.0) + 1/(-30.0) = 0.0333 cm⁻¹
5Image distance: v = 30.0 cm
6Magnification: m = v/u = (30.0) / (-30.0) = -1.00
7Image height: hᵢ = m × hₒ = (-1.00) × (6.0) = -6.0 cm
Geometrical Optics & Sign Conventions

Understanding Ray Optics & Image Formation

Ray optics is based on the rectilinear propagation of light, treating light as rays that travel in straight lines in a homogeneous medium. When light encounters the boundary between two media or a reflecting surface, it obeys exact geometric laws:

Mirror Formula
1/f = 1/v + 1/u

Applies to plane, concave, and convex spherical mirrors. Magnification is given by m = -v/u = hᵢ/hₒ. A negative magnification denotes an inverted real image; positive indicates an upright virtual image.

Thin Lens Formula
1/f = 1/v - 1/u

Applies to thin converging (convex, f > 0) and diverging (concave, f < 0) lenses. Linear magnification is given by m = +v/u = hᵢ/hₒ.

Cartesian Signs
Incident Direction = +

All distances are measured from the optical center or pole along the principal axis. Real objects placed to the left always have a negative object distance (u < 0).

Wave Mechanics & Superposition

Understanding Traveling Waves & Interference

A mechanical wave is a periodic disturbance that transfers energy and momentum from one point in a medium to another without transporting the medium itself. For a harmonic transverse wave traveling along the positive x-axis:

y(x, t) = A sin(kx - ωt + ϕ) = A sin(2π/λ · x - 2πf · t + ϕ)

Wave Speed Relation

The propagation speed of a wave is determined by the elastic and inertial properties of the transmitting medium: v = f × λ = ω / k. If the frequency of a source is doubled in a constant medium, its wavelength is automatically halved.

Principle of Superposition

When two or more waves propagate simultaneously through the same region, the net displacement is the vector sum of individual displacements: y_net = y₁ + y₂. This produces constructive interference when waves are in-phase and destructive cancellation when out-of-phase by 180°.

Frequently Asked Questions

Physics Lab FAQs & Concept Clarifications

Q1.What is the New Cartesian Sign Convention in Ray Optics?

Under the New Cartesian Sign Convention, the pole or optical center is taken as the origin (0,0). Distances measured in the direction of incident light (to the right) are taken as positive (+), while distances measured against incident light (to the left) are negative (-). Heights measured upward perpendicular to the principal axis are positive (+), while downward heights are negative (-).

Q2.How does a convex lens form both real and virtual images?

When an object is placed at a distance greater than the focal length (u > f), incident rays converge after refraction to form a real, inverted image on the opposite side. When an object is placed inside the focal length (u < f), the refracted rays diverge; their backward extensions intersect on the same side as the object to form a virtual, upright, and magnified image (the magnifying glass principle).

Q3.What is the difference between particle motion and wave propagation in a transverse wave?

In a transverse wave, individual medium particles execute simple harmonic motion strictly perpendicular (up and down) to the direction in which the wave pattern travels. Matter does not travel forward; only the kinetic and potential energy and phase propagate horizontally through the medium with speed v = f × λ.

Q4.What happens during wave superposition when two waves are 180° out of phase?

When two waves with identical amplitude and frequency interfere with a phase difference of Δϕ = 180° (π radians), the crest of one wave coincides with the trough of the other. By the principle of superposition, the algebraic sum y_net = y1 + y2 = A + (-A) = 0, producing complete destructive interference.